6/6/2023 0 Comments Ride 4 reviewAs you can see from the photos, I have used this to create the Moto Rider World Logo. the game also has a rather in-depth editor where players can create custom liveries for bikes, suits and helmets as well as the option to create a custom Butt patch and stickers that can be shared among players online. Ride 4 allows you to create your own character with the ability to choose a number, riding style, number of fingers used for braking etc. In terms of other modes other than career mode though, there isn’t much. There are a number of different types of activates available in the game such as normal races, time trials, overtake challenges, gate challenges and endurance races all of which form part of the rather extensive career mode. For someone who has experience with bike racing games, this shouldn’t be too much of a hassle but for beginners, it will take a lot of time to get used to. When you start up the game for the first time you are immediately put into a time trial mode on a stock R6 where you have to beat a minimum time in order to access the rest of the game. Ride 4, As the name suggests is the 4th edition in milestones ‘Ride’ series and let me tell you, it’s better than ever. If you enjoy motorcycle games or Milestone's franchises in general you should defintely enjoy what Ride 4 has to offer you for your Xbox One and upcoming Xbox Series X library.On the 8 th of October Milestone games released what was perhaps one of the most anticipated Motorsports games of the year for motorcycle game enthusiasts. I may have pointed out a lot of negatives but there are all the Ride positives in place as well for fans of the franchise. For me, even as Ride is Milestone's weakest franchise as I mentioned earlier it's still a great game. Ride 4 like the rest of the franchise I feel are a bit over on the price of admission for the overall content of the game. In general, it's fun to drive around with the motorcycles, especially because there are no real alternatives to the Ride franchise. The Milestone signature rewind function also makes its way to Ride 4, no big surprise there so that's a plus for players who want to play in simulation without too much worry or frustration in the end. In nearly every race the AI rams into you with a lot of speed. The AI has definitely improved this time around, but it may be too realistic for some players, because you can easily make too many mistakes. You can't crash a wheelie by giving too much throttle and you can’t brake too much when doing a stoppie either. With ABS off and the wheels also hardly lock up. While playing the highest simulation level, I can hardly crash some bikes in a high lean angle and full throttle, which is obviously unrealistic being in full on simulation. Unfortunately, I can also say something negative about the driving physics as in the other games in the franchise. As far as the sound, you can tell from some sounds from which motorcycles they could be, but many of them just sound very generic in style. They just need to have a very slight yellow tinge. What I do find somewhat strange is that while driving and you look at the motorcycle from the side, you see several rear tires offset one behind the other possibly to give a shadow effect? The seams of the gloves also glow excessively in neon green or yellow, which takes away from the realism. Overall the bugs in the game are limited thanks to an early patch. There are many motorcycles missing that were previously in Ride 2. It's the little things that bother me as I have always found the Ride franchise to be the weakest in Milestone's catalog while still remaining strong overall. It's the little things that bother me as I have always found the Ride franchise to be the Ride 4 overall the game itself is quite solid. Ride 4 overall the game itself is quite solid.
0 Comments
Leave a Reply. |